Switch/turnout configuration tipsTo me, this is very confusing. First, there are 2 different displays concerning turnouts:(notice the switch panel default name is "Basis" not "Basic" or "Base" or "Default", you can create a new one with a better name) Here's the panel I did not understand at first, but shows the European convention to assign 4 functions to one switch decoder, like the switch position, and perhaps lights.AddressingBelow is the setup screen you get when you press Shift WEach address is in a yellow box. The first thing to remember is the vU button... it is a toggle between scrolling through all the lines on each "address box", or staying on the same row and scrolling horizontally. Try it and it will make sense... if you have to scroll a long way, it will take forever unless you change into horizontal scroll.You see 5 lines per "address box", each section correlates to the icons you see at the bottom of the screen.The first line GR is Green Red, you can change to RG. This sets the red or green led on the keyboard, which will reflect the state of the switches you see on the screen. I normally program green for straight through, red for diverging, and on a wye green for the normal route.The second line is the "Symbol" as indicated, you can pick from several symbol styles.The third line is the rotation of the symbol, 90 degrees at a time.The last line needs some more explanation:For normal decoders, where there is one address per switch, in the NMRA parlance open or thrown. To use this kind of addressing, you need to set the DCC setting to "Pair".Then the accessory address is represented by the 2 numbers at the bottom.1,0 is address 1,1,1 is 2,1,2 is 3,1,3 is 4,and then 2,0 goes to 5. It appears that internally these 2 numbers are used to show the NMRA decoder address. Very painful. I assume DCC "pair" implies the 2 numbers.Custom panel:I make my own panel, notice on the main screen to control the switches, the II key now has PaR which stands for Panel Recall. You can have different switch panels, and I always make my own, so it is not overwritten.I have not figured out how to save it to the MX10, nor how to retrieve it on another throttle, but I will.